Your character stepped through a transitional space -a doorway, an archway, a gate of some kind and instead of being where they should be, they’re in a very fancy, very well cared for
manor. The door is, of course, also very locked. With its three floors and various rooms, there’s certainly plenty to explore. It has a kitchen, dining room, sparring room, library, study, apothecary room, celestial observatory, and even a room with various
preserved specimens, some not as dead as they might seem.
The flying eyeball, making plenty of food and tea for guests, is happy to inform them that there is a way out, but you must find the books with a single letter on the spine to arrange them into the keyword that serves as an exit from this place. Please be wary while wandering, there’s
mimics, aggressive flying swords and books, and a few other traps and beasts that will choose aggression over conversation littered about the house. Oh, also, please refrain from stepping outside. The purple haze surrounding the house has a way of tuning people around and making it hard to breathe.
Good luck!
(Inspired by the first Candlekeep Adventure, the keyword out of the manor can be whatever anyone wants it to be in their thread, maybe it’s as simple as ‘Liberty,' maybe it’s as nefarious as the name of someone important or a secret no one should know. It’s magic in here, go wild!)
Robert Robertson III | Dispatch
Groceries
His usual method of grocery shopping is from a vending machine when he has a spare moment. One look at him makes that fact extremely believable. He's still in his SDN uniform; shirt too big and half-untucked, facial hair that's not quite hitting 'fashionably' unshaven, a slender frame that looks like it could use some tender care and a tiredness in his eyes that goes way beyond not having slept enough for 15 years or so.
But here he is, pushing a cart around, a rotund black and white chihuahua sitting up in the space that's usually reserved for small kids, nestled in a blanket that definitely looks pretty new (thanks, Chase).
"Hard to believe by my peppy demeanor, but... I'm about an eon ready to be done with this so we can do something more exciting. Like, I don't know, watch paint dry."
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"I don't know, I bet I could have a wonderful time watching paint dry." His light, almost whispery voice is heavy with humor. "It looks about the same as everything else."
Never let a blind joke go by when he could snatch it up instead.
"We could make a fame of it. You point me in the generally right direction, and we'll see what I grab."
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Maybe he should be more reverent, but the man's joking about his sight and Robert doesn't believe in tiptoeing around shit that makes people uncomfortable, for some reason. Like a blind guy can't have a sense of humor? Clearly this one does. He likes that.
"I'd offer you Beef, the dog, as a guide dog but he'd leave you high and dry as soon as we hit the meat or cheese section. Anyway. What do you need from me to make this a good time? Because if you really want to make a game out of it, I gotta think up a scoring system on the fly."
gonna go with Victorian Morgan somehow ending up in Robert's time 👀
"I am-- sorry it is like this. Still, with me. I thought it b-best if we-- did the shopping together, so that I may become familiar with this place if I should n-need to come alone." His gaze drops from Robert's face to Beef as he frowns softly. "I-if it is too much to ask-- after several other trips, I can finish alone, should you be willing to part with enough bank notes for everything."
Morgan tugs at the cuffs of the light spring jacket he is wearing over a soft cardigan in a nervous habit to soothe himself. The clothes are comfortable, though the pants are much too tight for his liking, but the style is still so strange. People where foreign colours and do not cover themselves the way he is used to. He will become used to it with time, even if it will require being very close to swooning every time he sees someone in cropped pants, shorts, or knee-length (or shorter!) skirts.